![]() ![]() What it seems to all boil down to is nothing more than battles against monsters. Although the title isn’t out yet, we’ve seen enough of a look at gameplay to get an understanding of what it’s going to be like. The issue I have with it boils down to the actual gameplay and how it looks like a watered down version of what made Stories such a wonderful experience. All the concept art reveals a wonderful world and the characters do appear to have some interesting stories and relations. It took the Stories style and upgraded it from the chibi-aesthetic to more proportional characters and monsters. The artwork is utterly gorgeous, the character design is fantastic and the in-game animations all look wonderful. Now, this isn’t to say that Monster Hunter Riders looks awful. Stories (left) and Riders (right) in-combat comparison The initial trailer didn’t show much, but as we saw on multiple updates, Riders is a title taking full advantage of the wonderful charming setup of Stories and turning it into a gacha fiasco. At the end of January Capcom unveiled the title known as Monster Hunter Riders, which without watching the trailer looks and sounds like the perfect title for a sequel to Stories. It received an anime, mobile puzzle spin off and after a while went a bit quiet until this year. Despite this, many like myself enjoyed the title and hoped it would get an eventual sequel. It made sense, but like other late 3DS titles, Stories didn’t have the chance to reach its full potential because of it. That was a bad period for 3DS titles in general as players dropped off in droves for the other fantastic and new Nintendo handheld hybrid. It had heart, it’s charming and it ended up massively overlooked due to releasing the same year as the Switch in the west. Monster Hunter Stories is one of my favorite 3DS titles. One of the latest is not entirely new to gacha, but takes the Monster Hunter spin-off that is Stories and turns it into what looks to be one of the worst decisions for the series with Monster Hunter Riders. Most of these have been original properties but we have seen the likes of Fire Emblem and even Mario join the gacha party. These generally have players using some sort of in-game currency to summon different characters or items with low chances at rare ones, thus making a lucrative business for developers as hardcore players will often end up spending real money to get the ones they want. ![]() Yes, it’s clearly had a lot of cash spent on it, but when everyone else is hell-bent on returning GT-Rs to factory condition it’s massively refreshing to see a US-built one still pushing the boundaries in 2022.As the mobile gaming market has continued to grow, one of the biggest titans to come out has been titles with gacha mechanics. ![]() It’s still undeniably an RB engine, but dialled all the way up to 11.Īs someone foolishly taking on their own GT-R overhaul, I have nothing but respect for what Brad and the Driver Motorsports team have created here. There’s a lot to take in, but one of my favourite touches is the cam cover. This has had the plug cover welded to the front (cam) cover and trimmed to give space to the mechanical fuel setup and CAS trigger. And that’s a genuine power estimate as opposed to the age-old ‘ every-built-RB-with-a-single-must-be-1,000hp’ quip. That tidy-looking engine is in fact a Nitto-built RB30 monster capable of 1,000+ horsepower. Sure, it’s got a cage, but there’s no exposed metal in here even the rear nitrous/air setup has been meticulously built. The fuel setup in the boot is textbook motorsport yet it’s been fabricated into a piece of art, while the boot lid has been trimmed to match the interior. But dig a little deeper and the true extent of the work becomes clear… almost four years’ worth to be precise. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |